Level up GTA's randomness
Give me it!
So, what does this mod changes?
Autosave
Automatically creates a savegame upon completing a mission.
Traffic
Randomizes cars that spawn on traffic including law enforcement vehicles.
Parked Cars
Randomizes cars which are found parked around the map including airplanes at airports with entirely random spawns.
Script Vehicles
Randomizes the vehicles you are given in missions. The randomizer makes sure that you get vehicles that are usable for the mission.
Colours
Randomizes the colours of various in-game elements, including cars, the HUD, and fades.
Missions
Randomizes which mission is started by each mission marker. When the randomized mission is complete, the game progresses as if you completed the original.
Weapons
Randomizes the weapons that are dropped/wielded by the player/enemies.
Pickups
Randomizes weapon pickups scattered around the map, as well as the appearance of certain other types of pickups.
Voice Lines
Randomizes dialogues spoken by characters in missions.
Cutscenes
Randomizes the models used in motion-captured cutscenes, as well as the location in which they take place.
Blips
Randomizes every radar blip on the map with a different icon.
Police Helicopters
Randomizes the helicopters that the police spawn in with working spotlight and gun.
Dyom
Adds an option to download and play a random mission from the dyom website.
Clothes
Randomizes clothes every fade.
Cheat
Randomizes which cheat activates when you enter a cheat.
License Plate
Randomizes the license plates of vehicles to a random word.
Handling
Shuffles the handlings of vehicles
Particles
Randomizes all of the game's particle effects.
Weapon Stats
Randomizes properties of all weapons, including their damage, fire rate, and clip size.
Objects
Randomizes objects spawned by mission scripts into other objects.
Wanted Level
Randomizes how you get wanted level during and outside missions.
Respawn Point
Randomizes where you respawn after getting busted or wasted.
Give me it!
So, what does this mod changes?
Autosave
Automatically creates a savegame upon completing a mission.
Traffic
Randomizes cars that spawn on traffic including law enforcement vehicles.
Parked Cars
Randomizes cars which are found parked around the map including airplanes at airports with entirely random spawns.
Script Vehicles
Randomizes the vehicles you are given in missions. The randomizer makes sure that you get vehicles that are usable for the mission.
Colours
Randomizes the colours of various in-game elements, including cars, the HUD, and fades.
Missions
Randomizes which mission is started by each mission marker. When the randomized mission is complete, the game progresses as if you completed the original.
Weapons
Randomizes the weapons that are dropped/wielded by the player/enemies.
Pickups
Randomizes weapon pickups scattered around the map, as well as the appearance of certain other types of pickups.
Voice Lines
Randomizes dialogues spoken by characters in missions.
Cutscenes
Randomizes the models used in motion-captured cutscenes, as well as the location in which they take place.
Blips
Randomizes every radar blip on the map with a different icon.
Police Helicopters
Randomizes the helicopters that the police spawn in with working spotlight and gun.
Dyom
Adds an option to download and play a random mission from the dyom website.
Clothes
Randomizes clothes every fade.
Cheat
Randomizes which cheat activates when you enter a cheat.
License Plate
Randomizes the license plates of vehicles to a random word.
Handling
Shuffles the handlings of vehicles
Particles
Randomizes all of the game's particle effects.
Weapon Stats
Randomizes properties of all weapons, including their damage, fire rate, and clip size.
Objects
Randomizes objects spawned by mission scripts into other objects.
Wanted Level
Randomizes how you get wanted level during and outside missions.
Respawn Point
Randomizes where you respawn after getting busted or wasted.
You do not have permission to view the full content of this post. Log in or register now.
Last edited: