Currently gumagawa ako ng game in C++ (OpenGL) and LuaJIT.
So far so good, pero nagkaroon ako ng problems with asyc, event dispatch, and serialization (for lua). Na discover ko pa lang yung D and I can see na mas mataas yung productivity: unit testing, debugging, concurrency, functional, and C ABI compatibility!!
Maganda ba mag-switch? Di ko pa sure yung availability ng resources (window, network, and audio systems)... Meron ba kayo experience or maipapayo
So far so good, pero nagkaroon ako ng problems with asyc, event dispatch, and serialization (for lua). Na discover ko pa lang yung D and I can see na mas mataas yung productivity: unit testing, debugging, concurrency, functional, and C ABI compatibility!!
Maganda ba mag-switch? Di ko pa sure yung availability ng resources (window, network, and audio systems)... Meron ba kayo experience or maipapayo