Using your preferred IDE or this You do not have permission to view the full content of this post.
Log in or register now., create a program that computes and displays a game character's attack speed at a certain level. Use the formula below.
Current attack speed = Base attack speed * (1 + (Bonus attack speed % * (Level - 1)))
The variable for level should be of int type. The bonus attack speed % should be converted to decimal (divide by 100) before multiplying by the level. For example, if the user enters 4% for the bonus attack speed, the formula will use 0.04 instead of 4. Round the current attack speed to the nearest three (3) decimal places.
Sample output:
given the instructions sa taas . baka may makatulong sakin dito na magbigay kahit isang code lang na magagamit ko para sa activity namin ngayon.
maraming salamat poo.
Current attack speed = Base attack speed * (1 + (Bonus attack speed % * (Level - 1)))
The variable for level should be of int type. The bonus attack speed % should be converted to decimal (divide by 100) before multiplying by the level. For example, if the user enters 4% for the bonus attack speed, the formula will use 0.04 instead of 4. Round the current attack speed to the nearest three (3) decimal places.
Sample output:
Enter the base attack speed: 0.658 Enter the bonus attack speed %: 4 Enter the level: 10 The character's current attack speed is 0.895. |
given the instructions sa taas . baka may makatulong sakin dito na magbigay kahit isang code lang na magagamit ko para sa activity namin ngayon.
maraming salamat poo.