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Vainglory v1.4.0 Apk + OBB Data

Discussion in 'Android Games' started by derx, May 7, 2015.

  1. derx

    derx El Vampiro Staff Member Moderator

    Credits to apkone! :cat:


    Description
    == FEATURED BY APPLE DURING THE SEPTEMBER EVENT 2014 KEYNOTE! ==

    Outplay real opponents in this deep, uncompromising real-time MOBA. Fight with lightning-fast controls using powerful heroes. Destroy the enemy Vain crystal and claim glory! Watch the preview video now to see real gameplay of 3-vs-3 multiplayer battles. (Yeah, it really looks like the screenshots.)

    “We’ve been waiting for a game like Vainglory to come along on touch screens. It’s not just the best touch screen MOBA out there; it’s a completely legit core game in its own right. Once you play it, you’ll understand why we got excited about it!” —MOBAFire CEO M. Scott Reinders

    “Immersing you in a colorful and beautifully realized world, Vainglory gives you fast-paced and intense 20-minute matches on the go. Pick a hero and duke it out with unique abilitiesplayed with intuitive precision controls.” —Curse.com

    5/5 “Amazing – The graphics are unbelievable and the games so fun.”

    5/5 “Best MOBA, Must Have – Just try, you won’t regret it [​IMG]

    People’s Choice Award -11th International Mobile Gaming Awards

    Best Technical Achievement -11th International Mobile Gaming Awards

    = GAME FEATURES =
    – FREE TO PLAY AS MUCH AS YOU WANT.
    – Dive into a complete MOBA by developers formerly at Riot & Blizzard.
    – Immerse yourself in a stunning world with ultra-high fidelity graphics.
    – Play with precision controls that amplify your skill.
    – Blaze through fast-paced, 20-minute matches.
    – Explore immense variety and flexibility in item builds for each hero.
    – True laning, ganking/objective-taking and teamfighting phases.
    – New heroes and features coming regularly!

    = POWERED BY THE E.V.I.L. ENGINE =
    – 60 frames per second!
    – Sub-30ms control responsiveness
    – 1.3 million polygons in the game map

    What’s New in Version 1.4.0
    ——————————————————————-
    Hero Skins System Unveiled!
    ——————————————————————-
    – Every hero skin theme contains three tiers. Each tier has different art and a different in-game model!
    – Unlock Tier 1 hero skins using ICE in the Market or by “weaving” cards into skins.
    – Cards of varying rarity will sometimes be awarded in post-match Spoils of War.
    – Collect cards and trade them in for skins when you meet the requirements!
    – Tier 2 & 3 skins and their required cards will be included in a future update.
    – Tier 2 & 3 skins must be earned (cannot be unlocked directly with ICE).

    ——————————————————————-
    Hero Skins in 1.4
    ——————————————————————-
    – Bug Petal
    – Dark Parade Adagio
    – Kandi Twirl Koshka
    – SAWborg
    – Prehistoric Glaive
    – Shogun Ringo

    Skins for the remaining heroes will arrive in future updates!

    ——————————————————————-
    Hero Loading Screen & Match Start
    ——————————————————————-
    – A new loading screen displays heroes’ default and skin art.
    – All players will load into the Halcyon Fold simultaneously to prevent an early-start advantage.

    ——————————————————————-
    UI & Settings Changes
    ——————————————————————-
    – See the skill tier of friends when forming parties and in your Friends list.
    – ‘Notify for Starred Friends Only’ setting: Only show in-game chat notifications from friend you’ve starred.


    ——————————————————————-
    Gameplay Changes
    ——————————————————————-
    – Interrupted ultimates no longer go onto shorter-than-normal cooldowns.
    – Weapon ratios of abilities no longer take base weapon power into account. (Only bonus weapon power from items and buffs are factored.) This impacts Krul and Joule.

    ——————————————————————-
    Latest Hero & Item Balance Changes
    ——————————————————————-
    – Check the in-game News section for a detailed breakdown. Includes Joule buffs & Reflex Block changes!

    ———————————————————————
    Performance Improvements
    ———————————————————————
    – Optimizations for less lag and higher frame rates.
    – Game uses less memory for better overall stability.
    – Graphics resolution will dynamically adjust for optimal game performance. (This is based on the power of your device’s graphics card.)
    – More! Check the News section for details.

    BUG FIXES
    – Fixed the “Catherine Stun Bug” and related bugs (SAW’s missed shank, Glaive’s missed knock-back, etc.).
    – Krul’s Dead Man’s Rush no longer applies 2 stacks of Weakness instead of the intended 1 stack.
    – Vox’s basic attacks no longer trigger both melee and ranged heals from Book of Eulogies/Barbed Needle or double-trigger Breaking Point.
    – Vox no longer procs Tension Bow and Aftershock twice when hitting enemies with both projectiles from Sonic Zoom at the same time.
    – Skaarf’s Spitfire properly applies Fan the Flames when Spitfire passes through a scout trap or corpse.
    – Skaarf’s Goop puddle no longer ignites if a spitfire collides with a target before reaching the puddle.
    – Skaarf’s Goop puddle slow does not erroneously end before the target has left the puddle.
    – Taka receives his Mortal Strike speed boost consistently.
    – Glaive’s Twisted Stroke properly triggers basic attack on-hit effects such as his Bloodsong as well as item on-hit effects.
    – Adagio’s Gift of Fire crystal ratios have been increased to the values intended in Update 1.3.
    – Travel Boots now expire upon taking AND dealing damage.



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    Download links attached:


    Thank you PHC!!!
     

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